Artifacts are pieces of equipment that can provide unique benefits. Artifacts are a bit different than other equipment, because they come in a variaty of ways. Some artifacts will increase the legends battle stats, other unlock a unique skill that is bound to the artifact. Artifacts allows for very creative combinations and is the best place if a legends wants to go nuts with wacky battle customization. Artifacts are meant for Battles, want more role-play items? See Trinkets.

Rules for Artifacts

The artifacts below are great examples to get started, but you can also create your own artifacts together with your storyteller!


Uncommon artifacts

Fire Pendant (Head) - Activation: Special, 1 stacks

Gain Fire Affinity.

Ice Pendant (Head) - Activation: Special, 1 stacks

Gain Ice Affinity.

Lightning Pendant (Head) - Activation: Special, 1 stacks

Gain Lightning Affinity.

Light Pendant (Head) - Activation: Special, 1 stacks

Gain Light Affinity.

Dark Pendant (Head) - Activation: Special, 1 stacks

Gain Dark Affinity.

Ring of Fire (Hands) - Activation: Special, 1 stacks

Gain Fire Resistance.

Ring of Ice (Hands) - Activation: Special, 1 stacks

Gain Ice Resistance.

Ring of Lightning (Hands) - Activation: Special, 1 stacks

Gain Lightning Resistance.

Ring of Light (Hands) - Activation: Special, 1 stacks

Gain Light Resistance.

Ring of Darkness (Hands) - Activation: Special, 1 stacks

Gain Dark Resistance.

Spellmight Bracers (Hands) - Activation: Passive

After taking magical damage, the next magical damage you deal is increased by 1.

Bracers of Repulsion (Hands) - Activation: Special, 1 stacks

Inflict 1m knockback on all in 1m radius

Scaled Bracers. (Hands) - Activation: Special, 3 stacks

Treat your next skill used as if you were 2 levels higher. (This only effects scalings in the text of the skill)

Blighters Eyepatch (Head) - Activation: Reaction, 1 stacks

After being inflicted with a negative status effect deal 2 Dark True Damage to enemies in 1m radius.

Mask of the Sky (Head) - Activation: Special, 1 stacks

Remove any negative Movement effecting you.

Shifting Shoes (Other) - Activation: Special, 1 stacks

Move 2m.


Rare artifacts

Belt of Strength (Other) - Activation: Passive

Grants its wearer +1 STR.

Helm of Brilliance (Head) - Activation: Passive

Grants its wearer +1 INT.

Armband of Fortitude (Hands) - Activation: Passive

Grants its wearer +1 END.

Boots of Swiftness (Other) - Activation: Passive

Grants its wearer +1 AGI.

Lens of Puresight (Head) - Activation: Passive

Grants its wearer +1 SEN.

Headband of Chance (Head) - Activation: Passive

Grants its wearer +1 LUC.

Crown of Thorns (Head) - Activation: Passive

Everytime you take Melee damage you deal 1 True Damage to the attacker.

Bracelet of Blessings (Hands) - Activation: Reaction, 2 stacks

Gain Advantage.

Pendant of the Hero (Head) - Activation: Reaction, 3 stacks

Attempt to Block for an ally within 1m range.

Emblem of the Hero (Head) - Activation: Passive

Succesfull Blocks grant 1 Armor to allies within 1m.

Acrobatic Bandana (Head) - Activation: Passive

Each time you Dodge, you may move (1m).

Sliding Shoes (Other) - Activation: Passive

Each time you Block, you may move (1m).

Gloves of Reach (Hands) - Activation: Special, 3 stacks

Add +1 Range

Counterstrike Bracers (Hands) - Activation: Passive

After you dodge an attack you gain +5 Critical chance against the attacker for 1 attack.

Deathstrike Bracers (Hands) - Activation: Passive

Melee attacks against an enemy that is adjacent to an ally have + 2 Critical Bonus.

Protective Bracers (Hands) - Activation: Reaction, 1 stacks

Redirect the damage that would be dealt to an adjacent ally to you.

Lenses of True Focus (Head) - Activation: Passive

You have + 2 on Sensory checks in combat when using your Focus.

Mask of Death (Head) - Activation: Passive

After killing an enemy, you have advantage on your next Critical roll.

Assassins Boots (Other) - Activation: Passive

After dealing Critical damage your movement is increased by 2.

Sandals of Desperation (Other) - Activation: Reaction, 2 stacks

Gain + 10 Dodge Chance.

Bracelet of Hatred (Other) - Activation: Special, 2 stacks

Attempt to inflict Power -5 (INT Save: 10) on a target within 3m.


Epic artifacts

Cape of Casting (Other) - Activation: Special, 3 stacks

Add +3 to save height

Hexbands (Hands) - Activation: Passive

Whenever you are inflicted with a negative status effect, you gain +2 on your next save roll.

Guarding Bracers (Hands) - Activation: Reaction, 3 stacks

Use a cooldown and reduce the incoming damage by an amount (Uncommon = 3 , Rare = 6, Epic = 9, Ultimate = 12)

Third Eye Mask (Head) - Activation: Passive

After using an Epic cooldown, you have 25% chance to reduce its cooldown by 1.

Goggles of precision (Head) - Activation: Special, 2 stacks

Targets of your next skill or attack are inflicted with disadvantage.

Accelerating Shoes (Other) - Activation: Passive

Whenever you take Critical damage gain Movement + 2.

Boots of Striding (Other) - Activation: Passive

Your Movement cannot be reduced below 3.

Rings of Unity (Hands) - Activation: Passive

Damage dealt to the wearer of this ring is split between all wearers of this ring.

Gem of Glory (Hands) - Activation: Passive

After a successful block, Heal (3) another ally within 3m.


Legendary artifacts

Soulstealer (Hands) - Activation: Passive

Attach to two small weapons, Gain +2 power and Souldrainer.~ Souldrainer: Upon dealing the killing blow on an enemy, gain 1 Soul (Stays permanently, max 20). On 5 Souls gain Critical Chance + 5 and on 20 Souls gain Range + 1.