A shining shielder for every group of travelers.


Role: Tank

Requirement

Physical Weapons

Get the class Sheet
Check Equipment for Crusader

Skill Tree: Divine Guardian

Incoming Savior (Uncommon)

When an ally within 3m is Attacked, gain 10 Block Chance and Move adjacent to that ally. Additionally, you may attempt a Block Roll for this Attack. If your Block Roll succeeds, your ally gains Armor (Block Bonus) for this Attack.

Divine Barrier (Rare)

Gain Divine Shield for 4 hits and Heal (END + 5) a target within 1m. ~ Divine Shield: Reduce next incoming damage by 6.

Divine Ascension (Epic)

Move (5m) and attempt to inflict Taunted (End Save: Level + 10) on enemies within 3m for 2 Actions. On Save, inflict Taunted for 1 Action instead.


Skill Tree: Illuminator

Sacred Hammers (Uncommon)

Move (2m). After, Light Attack (Power + 2) a target within 1m.

Crusader's Zeal (Rare)

Light Attack (Power + 5) a target within 1m and gain 15 Block Chance until you succeed a Block Roll.

Armor Breaker (Epic)

Attempt to inflict Armor Break (STR Save: Level + 10) on enemies within 3m for 4 Hits. On Save, inflict Armor Break for 2 Hits instead. ~ Armor Break: Lose 4 Armor.


Skill Tree: Hand of God

Goddess Relic (Uncommon)

Deal True Damage (END + 5) on a target within 2m. After, Heal (END + 5) a target in 2m range.

Healing Charge (Rare)

Move while able to Heal (END + 8) up to 2 targets within 1m.

Sacred Shield (Epic)

Grant a Shield (END + 10) on other allies within 4m for 2 Hits.


Ultimate

Divine Avatar

Gain Divine Avatar for until your next turn. Additionally, attempt to inflict Greater Taunted (LUC Save: Level + 10) on enemies within 5m for 2 Actions. On Save, inflict Greater Taunted for 1 Action instead. ~ Divine Avatar: Half all the damage you take.


Passive

Crusaders Will

On a successful Block Roll, you may Heal (4) another ally within 2m.