A witch of nature specialized in uses hexing rituals to deliver the wrath of nature.


Role: Support

Requirement

Magical Weapons

Get the class Sheet
Check Equipment for Witch Doctor

Skill Tree: Spirits of Old

Summon Totem (Uncommon)

Spawn a Totem on a free tile within 3m with 3 Stacks. Skills with Totem Cast use 1 Stack for an additional effect. Other incoming damage will reduce the stacks by 1. Totem decays at 0 stacks.

Totem Dance (Rare)

Spawn a Totem on a free tile within 3m with 3 Stacks. The Totems deals True Damage (INT + 12) to others within 2m.

Elder Totem (Epic)

Spawn a Totem on a free tile within 3m with 3 Stacks. The totem uses Elder Taunt. ~ Elder Taunt: Attempt to inflict Taunted (INT Save: Level + 10) on enemies within 3m for 2 Actions. On Save, inflict Taunted for 1 Action instead.


Skill Tree: Circle of Life

Regenerate (Uncommon)

Heal (INT + 10) a target within 3m. This skill has 5m range when you target a Totem. ~ Totem Cast: Heal (INT + 10) allies within 1m.

Song of Life (Rare)

Heal (INT + 10) allies within 3m and deal True Damage (INT + 10) to enemies within 3m. ~ Totem Cast: Extend to radius with 1m.

Recycle (Epic)

Target a 1m radius within 3m. Attack (Power + 2) enemies in this radius. ~ Totem Cast: Extend the Attack on a 3m radius of the Totem.


Skill Tree: Elements of Nature

Fields of Fury (Uncommon)

Fire Attack (Power + 2) a target within 3m. This skill has 5m range when you target a Totem. ~ Totem Cast: Fire Attack enemies within 1m.

Shards of Silence (Rare)

Ice Attack (Power + 5) and attempt to inflict Silenced (END Save: Level + 10) on a target within 3m for 2 Actions. This skill has 5m range when you target a Totem. ~ Totem Cast: Redirect this skill to a target within 5m.

Tears of Thunder (Epic)

Lightning Attack (Power + 6) and attempt to inflict Stunned (END Save: Level + 10) on a target within 2m. This skill has 5m range when you target a Totem. ~ Totem Cast: Redirect this skill to a target within 5m.


Ultimate

Spirit of Nature

Summon a Spirit of Nature on a free tile within 4m for 4 Actions of the Spirit of Nature. ~ Spirit of Nature: A Summon that has your Core Stats and Battle Stats and acts after your turns. When it acts it may use up to 2 Actions to Move, Attack or destroy a Totem within 4m to cast Totem Crash. ~ Totem Crash: Heal (Heal: INT + 10) a target within 3m and Attack (Power + 5) a target within 3m.


Passive

Root of Life

Each skill that does not Heal grants 3 Bonus Heal for your next skill.